#include "ODN_OgreInputDevice.h"

namespace ouden {

//Ogre::RenderWindow* pWindow

COgreInputDevice::COgreInputDevice(Ogre::EventProcessor* pEventProcessor)
{
	
	//Get a pointer to an input reader device
	m_pInputReader = pEventProcessor->getInputReader();
	
	//TODO: Check that this still allows all the input forms we want
	m_pInputReader->setBufferedInput(true, false);
	
	//m_pInputReader = Ogre::PlatformManager::getSingleton().createInputReader();
	//m_pInputReader->initialise(pWindow, true, true);
	
}

COgreInputDevice::~COgreInputDevice()
{
	
	//Ogre::PlatformManager::getSingleton().destroyInputReader(m_pInputReader);
	
}

} //namespace ouden
